
I get the impression Bloober Team knows what you think of it. Ever since the studio was announced as the driving force behind Konami's remake of the impossibly beloved Silent Hill 2, it feels like the game's fanbase has been sucking air through its teeth, keeping one wincing eye on development to see how badly Bloober messed up.
I don't think it has. Having spent three hours with the game, it's not perfect, but I didn't come away thinking the devs behind Layers of Fear and The Medium have massacred a classic. Instead, I think people's scepticism has inclined them to play things safe, turning out a UE5 embellishment of the original that feels a lot like Silent Hill 2 filtered through the design sensibilities of the Resident Evil 2 remake.