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GamesRadar
GamesRadar
Technology
Andrew Brown

"The shorthand is New Vegas in space": The Outer Worlds 2 directors double down on Fallout comparisons, and Obsidian isn't worried about setting expectations too high: "It's our pedigree"

The Outer Worlds 2 screenshot showing someone holding a two-handed weapon beneath a starry sky.

When Obsidian Entertainment revealed The Outer Worlds 2 earlier this year, it did so with a trump card. With no small amount of confidence, it repeatedly compared its upcoming sci-fi RPG to the studio's own Fallout: New Vegas – a pedigree so high that, frankly, I wondered if it was inviting trouble.

But having played The Outer Worlds 2 at Gamescom 2025, I see exactly where Obsidian is coming from. Building upon the sequel's predecessor, the razor-sharp writing and worldbuilding remains but it's housed within a far more expansive RPG; with a significantly greater focus on exploration and side content as opposed to the first Outer Worlds' tighter scope.

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