
It's a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4's atrocious launch day performance. One of the most problematic graphics settings is the game's ray tracing mode, which prevents even AMD's Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.
The aforementioned YouTuber ran the game across three hardware configurations: one with a Ryzen 5 5600X and a GTX 1070, another with the same chip and an RTX 3080 12GB, and the third with a Ryzen 7 9800X3D paired with an RTX 5090. The two former configurations represent the game's minimum and recommended system requirements on the game's Steam page.