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Inverse
Inverse
Technology
Hayes Madsen

'The Outer Worlds 2 ' Let Me Play As A Big Dumb Idiot, and I Loved It

Microsoft

After playing through the opening of The Outer Worlds 2, what please me the most about it is that it supports my biggest RPG hobby — playing as an absolute idiot. Sure, the sequel to Obsidian’s space-faring adventure has better shooting and shinier graphics, but I’m just happy I can play a hapless bozo that, somehow, manages to stumble their way through every situation, including getting a gate to open by telling a guard, “I don’t know what I’m doing here.”

The Outer Worlds 2 is a direct sequel to the 2019 sci-fi role-playing game, which takes place in an alternate future that started diverging from the real-world timeline in 1901, with United States President William McKinley escaping assassination. Because of this, Theodore Roosevelt never became president, so the megaconglomerate businesses of the era were not broken up after all. Now, in the future, capitalism rules the universe, with colonies ruled by megacorporations that shape daily life and lead a class-centric society.

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