
Some of the most heartwarming and memorable game development stories come from the least expected places, and I've been following along with the story of LocalThunk, the sole developer of the critically acclaimed Balatro, for some time now.
A game developed as a hobby that turned into a Game of the Year nominee and has since sold 5 million copies.
LocalThunk never expected this kind of success for the card-battling rogue-like, formerly known as 'Joker Poker', and he's documented as such in a new diaristic blogpost, which gives us a real rundown of the crazy timeline behind the game.
It's a fantastic read, and the emotion of a humble guy who just loved creating a game and didn't expect the critical acclaim thrown at him just bleeds through the page, so absolutely go read it. But here's what I found most interesting from the post.