When it comes to developer Remedy, you should always expect the unexpected. So we probably shouldn't be surprised to discover that its new Control sequel, announced at The Game Awards tonight, swerves on pretty much everything you'd think would carry over from the first game. To break it down:
- It's not a third-person shooter—it's a melee-focused "action-RPG".
- It's not set in the Oldest House, but instead an open world New York.
- It doesn't star Jesse Faden—you play as her brother, Dylan, who was the first game's villain.