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PC Gamer
PC Gamer
Joshua Wolens

The most promising Disco Elysium successor studio says workers must unite to topple Valve's 'digital fiefdom' of Steam

Gabe Newell in a Valve promotional video, on a yacht.

According to his biographer, Max Brod, Franz Kafka once postulated over lunch that our world wasn't much more than "a bad mood of God, a bad day." When Brod asked if, then, that meant there was room for hope—perhaps God's bad mood could end—Kafka replied "Oh, hope enough, infinite hope—just not for us."

Which is pretty much the vibe I get from the devs at worker-owned studio Summer Eternal, one of the many Disco Elysium successor companies that popped up in the wake of ZA/UM's fracturing. In a recent chat with VG247, the devs at the studio were asked if they saw much chance of conditions in the industry improving following a devastating couple of years of layoffs. Their answer? "I think this industry is finished. But fortunately for everyone, videogames are not."

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