
Naughty Dog has an infamous reputation for historically subjecting its employees to crunch culture - long periods of overtime that sometimes have debilitating effects on staff - but the studio recently pledged to end such practices.
The Uncharted studio released a documentary about the making of its games just last night (February 2), specifically the dour post-apocalyptic sequel The Last Of Us Part 2. Previous reports had already detailed how some developers worked 12-hour days and weekends, sometimes neglecting their health and personal lives due to Naughty Dog's perfectionist expectations.