
Following The Last Of Us Online’s cancellation earlier this week, current and former developers from Naughty Dog have emerged to celebrate the mysterious multiplayer project.
Studio Naughty Dog canceled its untitled multiplayer spin-off after nearly four years of work, claiming the project would require too many development resources and detract from its upcoming single-player projects. In a recent statement, the studio claimed its options were to become a “solely live service games studio,” or continue pushing out games such as Uncharted and The Last Of Us - which itself had an unexpectedly great multiplayer mode in Factions.