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GamesRadar
GamesRadar
Technology
Catherine Lewis

The Last of Us and Ghost of Tsushima devs always made the best prototypes, says former PlayStation boss Shuhei Yoshida: "From the very beginning, they make games feel great"

Ghost of Tsushima screenshot of Jin Sakai.

Ghost of Tsushima developer Sucker Punch and The Last of Us studio Naughty Dog "were the masters of making games feel great," even when their projects were in the early stages, according to former PlayStation boss Shuhei Yoshida.

Yoshida was part of PlayStation for over 31 years before he left Sony earlier this year. He previously spent several years as president of Sony Interactive Entertainment Worldwide Studios, before his more recent role as head of indies. Even before that though, he did account management, and then became a producer, and as his role developed, he gave out plenty of feedback to devs after playing their games early.

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