
Naughty Dog has revealed the somewhat startling insight that The Last of Us 2 was originally an open-world game inspired by FromSoftware's Bloodborne before it became the very linear action-adventure game that released back in 2020.
In the new documentary titled Grounded II: Making The Last of Us Part II, co-game director Anthony Newman explained Naughty Dog's original design philosophy for the sequel that persisted through the early stages of development.