
Isometric RPGs have seen a resurgence in recent years, thanks to the likes of Disco Elysium and Baldur’s Gate 3. After nearly a decade of AAA RPGs aping Breath of the Wild’s stamina wheel and emergent narratives, the genre seems to be shifting back towards the aerial perspective of years gone by. Players who became obsessed with Baldur's Gate 3 now flock to developer Larian's back catalogues to discover isometric cRPGs that have long been considered the pinnacle of the genre, while developers hope to achieve a slice of its success by embracing the old school perspective.While Baldur's Gate 3's perspective can be toggled and shifted a little, by default it's an inviting entry point for casual-leaning RPG fans to discover more ‘hardcore’ isometric cRPGs. Games like Planescape: Torment, Pathfinder, and the original Fallout aren’t easy for newcomers to the genre (or perspective) to get to grips with, and Baldur’s Gate 3 is the perfect bridge between modern AAA RPGs and the classics of yore. The number of people finding and playing Divinity: Original Sin 2 after Larian’s recent Divinity reveal wouldn’t have been half as high were it not for the welcoming nature of Baldur’s Gate 3.