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PC Gamer
PC Gamer
Tyler Colp

The follow-up to Palworld could go 'beyond AAA', but Pocketpair's CEO only wants to pursue projects that 'are interesting as indie games'

Palworld early access.

Palworld's explosive success earlier this year made developer Pocketpair heaps of money, but its CEO would rather make an indie-sized game over something that could "go beyond AAA."

Palworld was developed using the money Pocketpair made from its two previous games, Craftopia and Overdungeon, according to a GameSpark interview with CEO Takuro Mizobe (translated by Google Translate and DeepL). And it paid off: Palworld's survival-meets-Pokémon genre mashup rocketed it to success, raking in "tens of billions in yen," which is around $70 million, enough to make a game at a AAA scale. Mizobe, however, says Pocketpair's "structure" isn't equipped to handle something that big and that he's more interested in smaller games.

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