
Palworld's explosive success earlier this year made developer Pocketpair heaps of money, but its CEO would rather make an indie-sized game over something that could "go beyond AAA."
Palworld was developed using the money Pocketpair made from its two previous games, Craftopia and Overdungeon, according to a GameSpark interview with CEO Takuro Mizobe (translated by Google Translate and DeepL). And it paid off: Palworld's survival-meets-Pokémon genre mashup rocketed it to success, raking in "tens of billions in yen," which is around $70 million, enough to make a game at a AAA scale. Mizobe, however, says Pocketpair's "structure" isn't equipped to handle something that big and that he's more interested in smaller games.