Morality morphing was a big deal in the Fable games of old. Your character would, famously, actually change appearance to match how good or evil they were. Do a lot of murders and you'd grow horns and find yourself surrounded by flies. Help people out (or do a lot of murders but also donate loads of money to the church) and you'd get a halo. Just like real life.
But it won't be a feature of Playground Games' upcoming Fable reboot and, at a recent demo at Summer Game Fest, associate game directors Craig Littler and William Kennedy chatted about why.