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PC Gamer
PC Gamer
Joshua Wolens

The Fable reboot won't have horns and haloes because of its 'nuanced and complex' take on morality, and also because you're going to constantly reinvent yourself

Fable reboot.

Morality morphing was a big deal in the Fable games of old. Your character would, famously, actually change appearance to match how good or evil they were. Do a lot of murders and you'd grow horns and find yourself surrounded by flies. Help people out (or do a lot of murders but also donate loads of money to the church) and you'd get a halo. Just like real life.

But it won't be a feature of Playground Games' upcoming Fable reboot and, at a recent demo at Summer Game Fest, associate game directors Craig Littler and William Kennedy chatted about why.

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