
Developers working on The Elder Scrolls Online don't really think of the long-running game as an MMO because, at this point, it's more of a "virtual world."
ZeniMax Online Studios director Matt Firor says as much in an interview with GamesRadar+: "This is why we don't like to refer to it as an MMO, because it's just freighted with so much baggage from 2001. And I made games in 2001, I'm responsible for a lot of that baggage."