
The Binding of Isaac is easily one of the best roguelikes out there, and it's got the lofty player numbers and glowing review scores to prove it.
Still, there's one aspect of the game that creator Edmund McMillen wishes he'd done differently. In a new Steam post, he writes "if you were to ask me what I thought the biggest flaw with The Binding of Isaac is, I would 100% say it's not explaining what each item does on the HUD when you stand next to it."