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GamesRadar
GamesRadar
Technology
Ashley Bardhan

The best part of Silent Hill f is also my favorite from Bloodborne, and it has nothing to do with "Soulslike" combat

A doll with dark hair sits on a table and stares.

God is in everything, people say. In Silent Hill f, there's a god inside a doll with red apple cheeks. As soon as I met her at the start of Konami's survival horror game, which is sometimes contemptibly being called "Soulslike" because of its calculated but awkward combat, I began to think of my favorite shepherd through the Underworld – the Doll from FromSoftware's 2015 cosmic terror Bloodborne.

In both games, the doll is a guide through each protagonist's nightmare, able to see through artifice because she herself is artificial. I think with her help, Silent Hill f is more admirably Soulslike in its excellent, open-ended narrative.

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