
Soulslike games have become so numerous that even fans of the genre might be feeling a bit burned out on the grueling challenge they present by now. I know I have. But while From Software’s Dark Souls and Bloodborne have been imitated and referenced to the point of exhaustion, the studio’s shinobi masterpiece Sekiro hasn’t gotten the same treatment. But a new Sekiro-inspired Metroidvania from a surprising developer shows that more games may want to start looking at Sekiro’s nerve-wracking parry mechanics for inspiration.