
The city of Baldur's Gate in Baldur's Gate 3 acts as a big hub area for several high-stakes dungeons and boss fights. They're all gnarly encounters that put your end-game builds to the test, and for the most part, they're all a complete blast. I could ramble on about all of them—The Iron Throne, Cazador's Palace, the Bhaalist Temple—but my favourite by far is completely, 100% optional, and easy to miss entirely unless you're looking for a specific item.
I'm talking about the House of Hope. This dungeon opens up to you if you refuse Raphael's shady offer to give you the Orphic Hammer, and I'm about to sing its praises. If you'd like to go in completely fresh, all you need to know is that you've got to talk to the merchant at the Devil's Fee. You can also click the link above for a full step-by-step guide.