
Just a week after releasing an impressive "first slice" playable build, work on Portal 64, a fan-made effort to bring Valve's beloved Portal to the 1996 Nintendo console, has been halted. Developer James Lambert said he was asked by Valve to take the project down, because it "depends on Nintendo's proprietary libraries."
Lambert has been working on the Nintendo 64 version of Portal since at least early 2022, when he posted a video of the first "graphics test on real Nintendo 64 hardware." He also warned, however, that if he decided to move forward with the project, "I would pretty much have to rebuild the entire game from scratch."