
With the rain beating down against the window outside, it's not often I'm simultaneously celebrating rainfall in a game. And yet, Terra Nil is brilliant at making you applaud the most unexpected feats. Whether that's figuring out how to make a monorail spawn coral, understanding the habitat requirements of a beaver, or simply just tidying up - Terra Nil might be one of the most interesting "city builders" I've ever played.
Now, I've put that in quotation marks because, in reality, Terra Nil is the exact opposite of a city builder. It gives you a desolate wasteland of mankind's making, and asks you to build it up again, but only with the intention of eventually knocking it all down and letting nature take it back as its own.