Subnautica 2 just got its third update from Unknown Worlds, modifying creature behavior, addressing various DLSS issues, and fixing other buggy behavior.
Unknown Worlds is hard at work improving its Subnautica sequel, rolling out yet another little hotfix with plenty of much-needed tweaks to the survival game. The most notable, I'd say, as per the official patch notes from the developer and publisher, is its answer so far to the debate surrounding killing fish – or, well, more of a start to it, anyway.
The third hotfix has "modified creature behavior further," as Unknown Worlds puts it. What does this look like? Well, the changes help make the "fight" (if you can call it that) against big, scary fish and their damage to our submersibles and builds a bit fairer.
For instance, hammerheads now no longer attack unpiloted Tadpoles – but they can still take an interest in them. And, although Marrowbreaches do more damage, their attacks will occur less frequently. The helpful adjustments don't end there, either.