Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Austin Wood

Subnautica 2 publisher says the studio's previous game was a "failure" – a strategy game that's nothing like Subnautica and peaked at under 1,000 Steam players

Moonbreaker.

The ongoing back-and-forth over Subnautica 2's leadership gutting, subsequent delay to 2026, and an adjacent $250 million payout apparently tied to developer Unknown Worlds' 2025 revenue targets has only intensified following a scathing statement from publisher Krafton, which acquired the studio in 2021 and has now, in so many words, claimed that the old studio leaders had to go because they weren't doing their job.

In the margins of all this, a smaller but interesting narrative has emerged: the studio's previous game, which was nothing like Subnautica and was the first thing it released after Krafton acquired it, was an utter failure.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.