
An alien shark darts towards you, grabs your wetsuit between its rows of razor-sharp teeth and swings you about like a ragdoll before flinging you into the murky blue. It's scary at first, especially as you've only just begun to explore the depths of Subnautica 2. Then you realize that it's barely scratched your health bar and, really, you could swim past a whole school of these without worrying too much. You need the silver, after all, and if these fearsome creatures are more bark than they are bite, the rest of this underwater ecosystem can't be too grisly. Can it?
Let's rewind a little. Subnautica fans will already be aware that its sequel caters to a few requested features: we return to a silent protagonist after the change in Below Zero and the map is bigger. I've yet to see if we can reach Mariana Trench levels of depth, but it seems like developer Unknown Worlds is listening to what players want. Ahead of what could prove a lengthy period of early access (the studio suggests the survival game could spend two to three years in early access), this is already an encouraging sign that Subnautica 2 could reach the incredible highs and unfathomable depths of its progenitor.