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GamesRadar
GamesRadar
Technology
Kaan Serin

Subnautica 2 devs are trying to push players towards non-violence in the sequel: "We feel strongly about it"

Subnautica 2.

Subnautica 2 maker Unknown Worlds is adamant that its underwater survival series doesn't push players towards violence.

Something that struck me about the first game is that it never gives players the tools to kill the deep sea aliens that won't hesitate to turn you into breakfast. It's a game about coexistence with the natural world, not the colonisation of it, and that philosophy extends to Subnautica 2 as well.

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