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Operation Sports
Operation Sports
Robert Preston

Streetdog BMX S-T-R-E-E-T Lines: How To Complete Each Collection Challenge

Collecting letters to spell a word is an extreme sports game classic ever since Tony Hawk’s Pro Skater asked you to collect S-K-A-T-E. In Streetdog BMX, the name of the game is finding S-T-R-E-E-T as fast as possible. These challenges are fun, but they can be challenging as your compass doesn’t always show the next letter to pursue, let alone the direct route to get there. This guide has you covered, however, with the best line to take for all six S-T-R-E-E-T challenges to help you get under that 3-star time. 

Tips For Completing S-T-R-E-E-T Challenges In Streetdog BMX

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While each individual S-T-R-E-E-T Challenge presents its own unique challenge as you tackle a one-of-a-kind line, there are some common elements to the speed challenges. Keep these tips in mind as you’re gathering letters to improve your chances of getting your time down:

  • Take Time To Scout: Completing timed challenges is all about knowing the right path to accomplish your goal, and the best way to master it is to be familiar with the line you need to take. Even when following our guides below, it’s beneficial to see things for yourself. On your first runs, don’t worry about getting 3-stars immediately and restart as soon as that’s off the table. Instead, complete the entire run and learn the exact route you want and the moves you need to succeed at it. This will prevent you from the heartbreak of finally acing the start of a run only to realize you’re unfamiliar with the back end and blowing a chance to succeed.
  • Practice Tricky Points: Knowing the right path to take is half the battle to completing a S-T-R-E-E-T challenge in time, but in each there are likely going to be one or two points where a particular jump or precise approach angle is essential to completing the challenge. Taking the time to practice these moves, particularly if they are later in the run, ensures you don’t have a good shot at a 3-star run undone by being unfamiliar with a crucial maneuver.
  • Restart Liberally When Chasing 3-Stars: Once you feel like you have your route down pat and know what you’re doing and when you’re doing it, you can begin getting quicker on the trigger with restarts. These S-T-R-E-E-T lines do not come with the need for absolutely flawless runs; I even completed one or two with resets from falls included in my 3-star run, but there is not a lot of wiggle room. If you fail in a way that fully stops your momentum and forces a big course correction, you’re better off writing the run off and starting your next one instead of wasting another 40 seconds completing a run that’s never going to be fast enough.

Proper Pathing For Every S-T-R-E-E-T Challenge

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Every level in the game comes with a S-T-R-E-E-T collection challenge. However, because some are at higher skill levels, you may not have access to all of them immediately when unlocking a new region. Here is the line you should take to complete each challenge under the 3-star time limit:

  • Campus (Pro Difficulty): Hit the pedals hard immediately and hug the rail to grab S, then launch and wall ride onto the elevated platform with the T. A grind here can help make sticking the landing easier and build back some speed. Follow the entire elevated platform, then round the corner to launch off the wall quarterpipe to get the R. Stay left to go down the ramp and build speed, then jump off the grass hill to get the first E before immediately heading left for a jump and wall ride to the second E on the overpass. Drop down the other side and follow the perimeter until you reach the corner of the map, turn right, and jump off the ramp to reach the T.
  • Overflow (Novice Difficulty): Head straight ahead to grab the S, dropping down off the roof and turning right for a clean run onto the T. If you ride off the ramp, it will make a hard right turn for you and head up a pipe. Ride up onto the right side to approach an uphill ramp, take it, then do a U-turn to head toward the bridge, which has the R. Continue over the bridge, then turn right, cross back over the uphill pipe again, and turn right at the top for E #1. Your compass will point right after this, but go straight around the dirt mound, then right to the gran the second E first. Follow the path you’re on naturally, and around the next corner you’ll see the T ahead.
  • Grindhaus (Pro Difficulty): Start out riding straight up the ramps to grab S while gapping the quarterpipes at the top. Make the gap jump or grind as you prefer, then continue to grab the T atop the pyramid and R off the small elevated platform. Pick up some speed to enter the uphill stair jump, then grab the E off the wall ramp. Now you’re going to want to sequence break by heading up the ramp to your right, then turning left to grab the T. Continue down to the water line to find the second E on the boat, saving you the hassle of jumping back off it and navigating a tricky uphill to the T you were on if going in order.
  • District (Novice Difficulty): Get on your pedals early to have the speed to grind up the rail and collect S, then head left off the top to give the best approach angle to hop up a pair of quarterpipes. Turn around and grind the beam to get T, then follow the ramps onto the elevated highway. Launch and wallride the billboard for R, then hang right, pedal hard, and ramp to the rooftops, where another grind secures the first E. Stay left as you pedal uphill for the second E off the long quarterpipe and follow the back alleys around the building. Launch off the ramp to your left when leaving the alley to find the T on a rooftop.
  • The Vault (Pro Difficulty): Immediately start pedaling hard. This will give you enough speed to simply ride the first drop, then to make the gap for the S with a full-charge jump. Pump your brakes a bit to slow down, then drop down and to the right to land in front of the ramp to the T. Turn left after coming over the top and grab the R, using a wallride to get turned back around. Pedal hard again and go uphill to the left, jumping at the top to land on the structure with the first E. Turn right and go up the ramp to get eyes on the next E, being sure to stay up as you collect it before turning back up the hill to stay on the elevated surface. Ride down this to the end, hitting the ramp to launch into the dish and collect the T.
  • Compound (Expert Difficulty): Pedal hard immediately and aim right of the S up the ramp to let it naturally move you left into it. Ride to the far side of the park, you fall into and ramp out to collect T. Turn left and follow the ramps, then turn back to ride up the steep green ramp and get R. Drop down, then turn right, following the downhill ramps to a big uphill. Pedal hard and land on the left in a grind, jumping to grab E as you pass it. Drop down following the arrow and hang right of the indoor section head, traveling around the uphill dirt path for the best angle to take into a sequence-breaking T, which will require a full speed launch to reach. Follow the arrow to the final E inside a factory, using a wallride to complete your S-T-R-E-E-T.

Now that you’re armed with all the best lines to take, you’re ready to tackle all of Streetdog BMX’s S-T-R-E-E-T challenges. Get on your BMX and get going!

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