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PC Gamer
PC Gamer
Harvey Randall

Stellar Blade's director says AI can see 'one person can perform the work of 100 people' but that won't wind up in job losses, somehow

Stellar Blade.

We're not even a few steps deep into January yet, and the AI crossfire of 2025 continues. I say crossfire because it's unclear where any of this is going to land. AI's as big as the shift to 3D, says Ubisoft—smack-bang in the middle of an AI bubble. Half of Japanese game developers are using it! Also, Arc Raiders developer Embark is still lukewarm on the stuff despite controversially using it during its development cycle.

Larian, ostensibly one of the more influential studios out there, got thrown in deep water for AI use during concept art iteration and then decided to not do that, despite continuing to tinker in other areas. How useful this tech actually is on a practical level (you know, when software companies aren't mandating employees use it or complaining that nobody likes it) remains to be seen.

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