Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Mollie Taylor

Stellar Blade's director admits 'the narrative was lacking', but wants to make up for it in the sequel

Eve shrugging her shoulders looking disgruntled.

Stellar Blade director Kim Hyung Tae has admitted that the game was a little lacking in the story department, citing costs and a lack of developers in Korea who are familiar with more narrative-driven games.

In a machine-translated interview with ThisIsGame, Kim admitted that crafting the story proved to be pretty challenging for Shift Up. "The core gameplay system was completed relatively early on, but the thing that held us back the most was the cutscenes," he said, agreeing that "the narrative was lacking."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.