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GamesRadar
Technology
Hirun Cryer

Stellar Blade director vows to buck industry advice for single-player games as "what our industry needs more than anything is variety"

Stellar Blade.

Stellar Blade's director says the games industry needs more diversity in its releases, including console titles and single-player games with endings that don't go on forever.

Speaking to Ruliweb in a new interview (thanks, Genki), Stellar Blade director and Shift Up studio CEO Hyung-Tae Kim speaks about the challenges of game development, including rising costs. The director says that he gets a lot of advice to make games with higher operating margins - in other words, games that cost less but stand a better chance of making an increased amount of money.

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