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GamesRadar
GamesRadar
Technology
Iain Harris

Steam's most wholesome dwarf game took a year to shift 500,000 copies, but its roguelike spin-off managed the same feat in just a week

Deep Rock Galactic.

It took Steam's most wholesome dwarf game one year to shift 500,000 copies, though releasing a roguelike spin-off hit the same milestone in one week. 

That comes from Ghost Ship Games CEO Søren Lundgaard on Twitter, one of the many forces behind dwarf 'em up Deep Rock Galactic and its roguelike spin-off Deep Rock Galactic: Survivor. 

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