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Windows Central
Windows Central
Technology
Zachary Boddy

Starfield was never going to be 60FPS on Xbox consoles, and for good reason

Starfield character standing in temple

Starfield is the first brand-new franchise from Bethesda in over 25 years, and is the first proper RPG from the studio in nearly eight. The game is carrying a lot of anticipation and hype ahead of its release later this year, but that much attention means there's bound to be endless bad takes on the internet from the hordes of the perpetually negative.

The latest debacle touching upon the gargantuan Starfield launch lead up is the news that Starfield will be locked to 30 frames-per-second on Xbox Series X|S consoles. Wait, you mean Starfield won't run at 60FPS on "the world's most powerful console?" Seriously? Yes, and it was obviously always going to be that way. Put down your pitchforks! It's for good reason, given what kind of game Starfield is — games development isn't just about resolution and framerates.

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