
Starfield's character creation system is designed to enable hundreds of hours of roleplay - if you want it.
In an interview with Kinda Funny Games, game director Todd Howard was asked how Starfield backgrounds and traits have evolved from the systems created for games like Fallout 3 and Skyrim. In response, Howard suggested that Bethesda has learned that two important factors are how those traits feel at the very start of the game, and how they fit a character rather than a stats list.