
Starfield's procedurally generated planets and galaxy-sized landmasses have generated endless chatter in the dark void known as the internet. But one Bethesda developer has defended the game's planets, calling some of them "empty by design" in response to a negative user review.
Steam user Soso calls the game a "major step back not just from the general gaming industry, the RPG genre, but Bethesda themselves." After 93 hours spent in the space epic, Soso criticizes the quests, combat, and the "extremely empty" planets - of which there are over 1,000.