
While the big reveal in today's 10th anniversary Stardew Valley video was the confirmation of the two new marriage candidates, creator Eric "ConcernedApe" Barone also took us on a fascinating tour of the game in its earliest stages of development. At one point, there was even an in-game farm map that I very much wish was still there.
After demonstrating one of the game's earliest builds in the video, from back when it was known as Sprout Valley and looked even more like a Harvest Moon fan game, Barone flipped the calendar forward to 2013, when he'd been working on the project "maybe a little over a year." Here, it much more closely resembles the Stardew Valley we know today, but at this point Barone said the game "was a little bit more of a simulation concept, I guess, than an RPG."