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GamesRadar
Technology
Catherine Lewis

StarCraft 2 veteran says his new RTS exists because he "can't accept" that some players think "nothing can ever be better" than the Blizzard classic

A screenshot from Battle Aces.

Many consider StarCraft 2 one of, if not the best, real-time strategy games, but one of the devs who worked on it doesn't want players to assume it can never be topped - so much so that he's working on a competitor. 

Ex-StarCraft 2 multiplayer lead David Kim isn't at Blizzard anymore – he's instead senior game director for all-new RTS game Battle Aces, which is being developed by Uncapped Games. Battle Aces was first unveiled during Summer Game Fest in June, where it was sold as an "RTS game for everyone" and accessible to newcomers to the genre, as well as good fun for any hardened veterans. This is a point Kim has reiterated in a recent interview with PC Gamer. He notes that around the time Blizzard began development on StarCraft 2's 2013 Heart of the Swarm expansion, he began considering why "we have to continue to put so much pressure on RTS players to have to master these basic, I guess, execution elements before they can experience the core fun?"

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