After dropping a massive surprise StarCraft 2 update late last month, Blizzard is back with a public test release of a patch that remedies some of fans' balance requests – but sadly, it does not address one glaring issue many folks have had since late May.
In case you missed the news when it happened, StarCraft 2 did indeed receive an update last month that practically changed the 2010 real-time strategy gem from the ground up.
Blizzard described it as primarily focusing on "extending the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods," with the most notable tweak being a reduction in starting workers from 12 to eight.