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GamesRadar
GamesRadar
Technology
Dustin Bailey

Star Wars Zero Company lets you explore like it's a third-person action game outside of combat, and it sounds like the same kind of X-factor that helped Baldur's Gate 3 break out beyond the CRPG nerds

Star Wars Zero Company.

The XCOM reboot helped move isometric tactics games into the mainstream, and it seems Star Wars Zero Company aims to take it even further. It aims to be a strategy title with all kinds of depth, yes, but the devs are hoping to make it more palatable by doing things like letting you explore the world in third-person in between the turn-based battles. It's reminding me of Baldur's Gate 3's big emphasis on AAA production values – which was certainly a major factor in helping that game break out beyond the hardcore RPG fans.

Details about that third-person exploration come courtesy of a new preview in PC Gamer magazine. Essentially, when you're outside of battle, you'll have full control of your customizable protagonist Hawks. Combining these two elements was apparently a major priority for the studio, but balancing them was a challenge.

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