
The XCOM reboot helped move isometric tactics games into the mainstream, and it seems Star Wars Zero Company aims to take it even further. It aims to be a strategy title with all kinds of depth, yes, but the devs are hoping to make it more palatable by doing things like letting you explore the world in third-person in between the turn-based battles. It's reminding me of Baldur's Gate 3's big emphasis on AAA production values – which was certainly a major factor in helping that game break out beyond the hardcore RPG fans.
Details about that third-person exploration come courtesy of a new preview in PC Gamer magazine. Essentially, when you're outside of battle, you'll have full control of your customizable protagonist Hawks. Combining these two elements was apparently a major priority for the studio, but balancing them was a challenge.