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The Guardian - UK
The Guardian - UK
Entertainment
Keith Stuart

Star Wars Outlaws: what to expect from Ubisoft’s galactic adventure

‘Three concepts: Star Wars, open world and a scoundrel story’ … Star Wars Outlaws.
‘Three concepts: Star Wars, open world and a scoundrel story’ … Star Wars Outlaws. Photograph: Ubisoft

About 10 minutes into the latest preview build of Star Wars Outlaws, Ubisoft’s forthcoming open-world adventure, lead character Kay Vess enters Mirogana: a densely populated, worn-down city on the desolate moon of Toshara. Around us is a mix of sandstone hovels and metallic sci-fi buildings, crammed with flickering computer panels, neon signs and holographic adverts. Exotic aliens lurk in quiet corners, R2 droids glide past twittering to themselves. Nearby is a cantina, its shady clientele visible through the smoky doorway, and just to the side is a dimly lit gambling parlour.

As you explore, robotic voices read out imperial propaganda over public address systems and stormtroopers patrol the streets, checking IDs. At least as far as this lifelong Star Wars fan is concerned, these moments perfectly capture the aesthetics and atmosphere of the original trilogy. Like A New Hope itself, it’s a promising beginning.

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