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GamesRadar
GamesRadar
Technology
Fran Ruiz

Star Wars Outlaws is the Switch 2's first impossible port, but Nintendo wants to succeed where the Steam Deck couldn't

Kay Vess looking over desert plains on Star Wars Outlaws for the Switch 2.

With Nintendo Switch 2 pre-orders up and running in most countries and enticing upcoming Switch 2 games set to release during its first two months of life, lots of gamers are eyeing the new console. In most cases, you want the latest piece of hardware to get access to the shiniest new games exclusive to it. I, however, am a sucker for ambitious ports of games I’ve already played elsewhere, so you must understand my bewildered reaction when Star Wars Outlaws – one of the most taxing sandbox games of this generation so far – was unveiled for Switch 2 looking solid and recognizable.

The short teasers released so far don’t really answer anything about this seemingly impossible port beyond “yep, it’s coming to this console that’s well below PS5 and Xbox Series’ specs.” That also includes the small-but-brave Series S, which, for the most part, has managed to stay afloat as games get more complex and visually intricate. While most eyes are on the Cyberpunk 2077 port (set for launch day), don't forget it was always a cross-gen game, so better read speeds alone are apparently enough to push it past the low bar set by the last-gen versions. Star Wars Outlaws though? That’s a big and potentially troublesome effort.

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