
I went into my Summer Game Fest demo of Star Wars Outlaws hoping to answer one big question: What's it like to wander around in the first open world Star Wars game? That debut gameplay trailer from last year instantly sold me on the fun of sneaking through gangster hideouts, breaking into a shootout, then riding off into the sunset on a speeder. Ubisoft has made a lot of noise about Outlaws' wide open frontiers on unfamiliar worlds, but curiously, that's not what it was interested in showing off this weekend.
Instead, what I played were three disconnected missions that showed off three things you'll be doing a lot of in Outlaws: climbing and shooting, sneaking and shooting, and flying and shooting. I had fun in all three, though not as much as I imagined.