
Star Wars Outlaws is set to launch later this year, and beyond offering an open world to explore, it's also going to allow players to step into the shoes of a scoundrel named Kay Vess. Needless to say, it's shaping up to be quite a departure from the lightsaber-swinging action we're used to from the recent Star Wars Jedi games, but the creative director of Outlaws says that the idea of having Jedi at the forefront of the game "didn't even enter the picture."
Outlaws might not be the first Star Wars game to let us play as someone who's not a Jedi, but the idea of wandering around an explorable world with a crime system as a scoundrel is pretty exciting. In a recent interview with Game Informer, creative director Julian Gerighty is asked about developer Massive Entertainment's decision to go against what could be considered the "conventional" direction of having another playable Jedi, to which he explains it's got a lot to do with the team's favorite character from the Star Wars movies.