
Star Wars Jedi: Survivor releases tomorrow. I started playing it over a week ago, and while it's undeniably a great game (read my review), it ran like crap on both PCs I tried it on. As Wes remarked earlier this year, we're living in a new age of bad PC ports. Jedi: Survivor is just the latest of a string of releases that struggle to hit a minimum 60 fps mark and slow to a crawl at an alarming frequency.
Now that other reviews are out, it's clear I wasn't alone: several reported generally poor performance on machines that would kick my PC's butt, including broken cutscene audio and slowdowns into single-digit frames when using the galaxy map or loading into a new level.