
After a whole lot of highs and lows across its recent publishing catalog, Square Enix is acknowledging to investors that games make up a risky business without much of a middle ground between colossal hits and tremendous failures.
"As a result of digitization and other technological advances, consumer game content is increasingly sold via downloads rather than physical packages," Square Enix says in its latest earnings report. "Monetization methods such as free-to-play, microtransactions, and subscriptions have also given rise to a greater diversity of business models outside the confines of traditional one-off sales. As such, the consumer game market continues to grow. New releases tend to be met with either marked success or marked failure as players throng to a handful of major titles."