
Survival games! They're all the rage. Since the dawn of time, mankind has dreamt of exacting vengeance on its hated ancestral enemy: the tree. These games make those dreams reality—you punch trees, fashion their corpses into bizarre shapes, set them alight. Generally just a lot of tree torture going on.
Angst, whose ongoing playtest I spent a while mucking around in this morning, starts out much the same way. You wake up, it's cold, hit the trees, you know the drill. But things start getting weird when the tutorial voice on your banged-up ham radio starts imploring you to stick food in an old wooden chest. That would, ordinarily, be quite normal—you need to preserve food in these games all the time—but the voice makes clear that the food isn't for you.