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PC Gamer
PC Gamer
Rich Stanton

Space Invaders creator recalls building arcade games with mirrors, making a prototype console that never saw release, and how short-sighted Taito's sales team was about videogames: 'These things will never sell'

A Space Invaders cabinet seen from the side in Croatia.

Time Extension has a new interview with Tomohiro Nishikado, the designer known for his long career at Taito and in particular the creation of Space Invaders. The 1978 arcade game has a good case for being the single most famous videogame ever, and upon release became a craze and phenomenon (a popular urban legend claimed it caused a shortage of Japan's 100-yen coin), swiftly becoming the best-selling arcade game of all time and cultural icon.

Nishikado's career began at a Taito subsidiary working on early arcade games, which did have electronic elements but were also mechanical in construction: the first project he worked on, Sky Fighter, used mirrors to reflect model planes at the player and create the illusion of flight. It was a smash hit.

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