Sony appears to be taking a stronger stance against trophy-shovelware games on the PlayStation Store. According to recent reports, Brazilian developer Afil Games will no longer be able to publish new titles on PlayStation platforms, marking one of the company's most significant actions yet against low-effort games designed primarily for easy trophy acquisition.
Long before the crackdown, trophy hunters and players had long criticized the growing presence of shovelware on digital storefronts.
Afil Games Reportedly Loses Future Publishing Access on PlayStation
Afil Games recently announced through social media that PlayStation has chosen not to continue its publishing partnership with the studio. The developer also stated that its existing catalog will eventually be removed from the PlayStation Network Store.
#Afilgames #Playstation pic.twitter.com/w4dmVToTIQ
— Afil Games (@AfilGames) June 23, 2026
The decision impacts more than 140 titles released by the studio over the years. Many of these games became well-known among trophy hunters because they offered simple gameplay loops and fast platinum trophies that could often be unlocked within minutes.
As a result, Afil Games built a niche audience among players looking to increase their trophy counts quickly without investing significant time into more demanding games.
What Are Trophy-Shovelware Games?
Trophy-shovelware games are titles often created with minimal production value and gameplay depth, focusing instead on offering easy achievements or trophies. These games are typically sold at low prices and appeal to completionists seeking quick platinum trophies.
While not every low-budget game falls into the shovelware category, critics argue that many of these releases provide little meaningful gameplay and primarily exist to capitalize on trophy systems.
The issue has become increasingly common across digital storefronts as developers look for ways to gain visibility and generate quick sales.
Why Shovelware Has Become a Growing Concern
Digital marketplaces have struggled with content quality control for years. The rise of independent publishing has allowed more developers to reach consumers, but it has also led to an influx of low-quality releases.
According to Kotaku, some shovelware games attempt to imitate successful titles, while others rely on simplistic mechanics designed solely around achievement hunting.
Critics argue that these games can clutter storefronts and make it more difficult for consumers to discover quality experiences.
Gaming platforms have started responding to these concerns in different ways:
- Nintendo adjusted its eShop ranking system to prevent heavily discounted shovelware from dominating bestseller charts.
- Several storefronts have introduced stricter content moderation policies.
- Sony now appears to be targeting publishers whose catalogs are heavily associated with trophy-focused releases.
Debate Over Removing Easy Platinum Games
Sony's reported action against Afil Games has been welcomed by many players who believe digital stores should prioritize quality over quantity. However, the decision also raises questions about where platform holders should draw the line.
Not all games with easy trophies are deceptive or poorly marketed. Many of Afil Games' titles accurately represented their content through screenshots, trailers, and descriptions.
Unlike some controversial shovelware releases, they did not attempt to mislead consumers or impersonate popular franchises.
Supporters of the developer argue that these games served a legitimate audience. For trophy hunters, easy platinum games offered affordable entertainment and a straightforward way to engage with PlayStation's achievement ecosystem.