
Now that the title has weeded out those who find excitement in the simple and non-tedious, welcome, fellows who find fun in profoundly challenging survival scenarios.
This year's survival hit, Sons of the Forest, now has a hard survival difficulty, letting you suffer and be miserable in the absolute best way. This is on top of normal changes that tweak game balance and make survival harder: For example, there's the really nice addition that food buff durations last 4 hours in-game, rather than 8, and that medical supplies are now rarer in crates. That, and resting is now modified by how comfortable you are: Nicer clothes and food make rest more productive.