
It took years of wandering the wilderness, but once-famed game designer Peter Molyneux has finally done it. No, he hasn't come up with a brilliant new game that hearkens back to his glory days. This is even bigger: He's figured out how to make NFTs actually worth something.
I kid, of course, but not entirely. Molyneux's been on kind of a rough streak for the past decade or so, during which he's made multiple ambitious (some might say grandiose) promises that have never come close to being met. The most recent in that long chain of bad ideas was Legacy, a blockchain-based business sim "that allows real ownership and real rewards."