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GamesRadar
Technology
Ali Jones

Some of Disco Elysium's best ideas are still around in Zero Parades, but the CRPG thriller has an almost impossible task ahead of it

Hershel Wilk jumps from a boat to solid ground in Zero Parades, with the GamesRadar+ Autumn Preview frame.

Many people's first encounter with ZA/UM – the studio behind the runaway success of Disco Elysium – is of an alcoholic, middle-aged detective in poor health desperately attempting to put himself back together while nursing a near-deadly hangover. In its new game, ZAUM is considering its previous creation through a new lens, offering a harder world, a harsher protagonist, and far larger stakes.

Zero Parades is an espionage CRPG. While Disco Elysium was primarily a detective narrative, its successor is a thriller, its main character a former spy put on ice for five years, brought back into the game to contest with a power struggle between three major international players. It's a premise that's as immediately compelling as any thriller, but it's tinged with a sense of failure and of the bizarre that's very rarely found within ZAUM's new choice of genre.

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