
Playing tabletop RPGs has always been something of an act of catharsis for me. By this point, we all know tabletop RPGs and board games can do wonders for our cognitive health. The therapeutic benefits of TRPGs have been widely documented.
Some of the best tabletop RPGs around are recognised as great teaching and skill building aids, in fact, and board games are even being used to combat dementia over in Japan right now. But what happens when you distill the cognitively empowering world of tabletop gaming into something a little more self-reflective? Something that'll let you explore your beliefs, your ideals, even your trauma if you decide to take it that far. Solo RPGs are made for this kind of existential exploration.